![]() Despite Kamitani planning sequels, GrimGrimoire was a commercial failure and Nippon Ichi Software did not continue the series. Upon release, the game met a generally positive reception praise went to its narrative and implementation of RTS gameplay on a console, but many faulted the audio and controls. ![]() The remaster included expanded gameplay, enhanced graphics, and a new voice cast. The music was composed by a team from Basiscape led by company founder Hitoshi Sakimoto. Writer and director George Kamitani based the setting on Atelier Marie: The Alchemist of Salburg and the Harry Potter series. Due to various factors, GrimGrimoire was released before Odin Sphere, becoming the company's Japanese debut while also draining its funds. GrimGrimoire was born from Vanillaware staff wanting to create their version of StarCraft, beginning development after completion of their first title Odin Sphere. ![]() The player commands units called familiars, each having strengths and weaknesses against the other, with the goal of either destroying the opponent's bases or surviving waves of enemies. The story follows Lillet Blan, a trainee witch who is sent into a repeating cycle of five days after her school is attacked by an evil wizard seeking the hidden Philosopher's Stone. GrimGrimoire is a 2007 real-time strategy video game developed by Vanillaware and published by Nippon Ichi Software (Japan, North America) and Koei (Europe) for the PlayStation 2. ![]()
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